![]() ![]() Several fast, wind-enhanced slashes in a form a star and release winds in all directions in front. Can be modified with Cloudstones and Stratus Stones to increase it's size.Can be modified with a Blast Spark to shoot 3 rounds of short ranged bullets.Įmpower your weapon before elegantly releasing a cut that forms a small controllable tempest.Can be modified with a Multiplying Spark in order to shoot multiple bullets at once.Deals heavy damage and flings opponents.Can be upgraded with the " Reverse Gale Kick" Talent.Missing will not send the user into the air.Rapidly deals light damage to the opponent while rising.Blocking sends only the user into the air.Use wind to uppercut and propel yourself into the air.Ĭaster uppercuts their opponent, rapidly damaging them. Able to break block if posture is high enough.Grab your opponent and toss them with the power of gale.Ĭaster grabs opponent and proceeds to spin them in 360 degrees before tossing the opponent. Can be upgraded with the " Vacuum Punch" Talent.The trap can stick to players when thrown, having the tornado follow them for the full duration.įorm a punch of wind in your fist and release it.Ĭonjure a wind AoE punch that deals damage and knocks opponents away.Stepping on it creates a tornado that deals light damage over a few seconds.Can be used as sort of a double jump, though you need to grab onto a ledge with it.ĭeploy a small green landmine at the cursor's location.Leap high into the air before diving down, striking any targeted opponent. Deals light damage and hits multiple times.Can be used as mobility to push the user forward.Ĭonjure a small vortex around yourself, M1 to cast it forward.User lunges forward with their weapon coated in wind. Projectile is medium-ranged and explodes on impact.Perform a kick that sends out a surging projectile of wind, leap up and send out 3 more projectiles if the mantra lands. Can be modified with a Reversal Spark to make it pull your opponents instead of blasting them away.Can be improved with the " Tempest Wind" Talent, a learnable talent.Ĭonjure a strong blast of air from the user's hands in the direction of your mouse that staggers target.Launch a wind projectile at cursor's position. It requires 5 Gale Stones in order to unlock Galebreathe. The spell trainer can be found in the Isle of Vigils by the tent across the Inn. Finally, at Galebreathe 50, players receive the Master Galebreather Talent, and can now learn three-star Mantras. ![]() At Galebreathe 30, players receive the Expert Galebreather Talent, and can now learn two-star Mantras.At Galebreathe 20, players receive the Adept Galebreather Talent, and can now learn one-star Mantras.At Power 2, Galebreathers receive the Galebreather Talent.Like all other elements, users can see their Mantras become stronger with training: This attunement would most likely fit players who like combos or players that rely on their weapon more than their mantras.Ĭan be trained by using a combination of Gale Kata and usage of the user's Galebreathe mantra. This attunement grants quite a few passives that Galebreathers will make use of on a regular basis. With this attunement, the " Gale Lunge", " Wind gun", and " Astral Wind" mantra will be your best friends, along with a mantra to inhale to reap the benefits of your talents that reward cancelling your mantras. The playstyle for this attunement is one of combos and burst damage. Galebreathe also has Talents attributed to it as well, allowing the user to fully expand their connection with the atmosphere. Galebreathe is an Attunement that grants the user the ability to manipulate and control wind, giving them access to abilities that focus on movement, projectiles, and large AoE. ![]()
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